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STEAM Education STEAM education
- Main foci:
(i) Teachers as a whole having more exposure and mastery of STEAM education
(ii) Integrating STEAM education elements into current practices (phase 1)
- Preliminary expectations of students’ learning:
Level |
Expectations on pedagogical considerations |
5 |
Solving problems related to life issues |
4 |
Solving designed problems |
3 |
Cross-subject |
2 |
Application of knowledge |
1 |
Hands on tasks |
- Proposed learning tasks / activities
Foster STEAM elements in various subjects – Ref.: Pt.2 Preliminary expectations of students’ learning
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Curriculum |
External activities / competition |
Science |
S1: DIY Energy converter
S2: Water rocket design and launching
S3: PBL
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HKIJSBO
全港水火箭大賽
Budding Scientists
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Physics |
Use of motion sensor in experiments |
S3-4:Physics Olympiad training
S5: PolyU SSMCS
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Chemistry |
Making of metallic bookmark by electroplating
Fuel Cell Car
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S3-5: Australian National Chemistry Quiz
S5: PolyU SSMSC
S3-5: Chemist-online
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Biology |
S5-S6: CUHK X AMGEN Biotech Lab project |
S5: PolyU SSMSC
S5: HKJSBO
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D & T |
Project Approach:
S.1 Memo Stand & Desk Tidy
S.2 Mechanical Music Box
S.3 Bridge structure building & Make a Change (Problem-solving activities)
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No specific focus.
(It depends on the nature of activities and competitions)
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CL/ICT |
S2: Mobile App design, Robotics (mbot)
S3: Java programming
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S5: HKACE IT Elite
S3/4: PolyU Computer App Programming (CAP)
S3: HKACE Fun with learning
S5: HKACE HKOI
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Maths |
S2: Making & Using Clinometer (+ VA)
S3: Survey Activity (apps on tablet)
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S5: PolyU SSMSC |
- Major Highlights:
November 2017 – 24 hours Pedal Kart Charity Race
Feb – May 2018 - S.3 Cross-subjects Project-based Learning Activities (setting topics and tasks in relation to STEAM education)
Apr 2018 – STEAM Fair in Academic Week 2018
EITC Programme:
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EITC |
Curriculum |
S2: Mobile Apps(APP Inventor), VR(google cardboard), Digital Game design(Unity)
S3: 3D modeling, AR, IoT (arduino), robotics & sensors(mbot)
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External activities / competition |
S3: CityU CS Challenge
Difference Robotic and mobile app competition
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- Schedule
Teacher’s development
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Student’s development
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12 June 2017
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Visit Lok Sin Tong Yu Kan Hing Secondary School
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26 May 2017
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Pedal kart: Pit Crew formed
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30 Sept 2017
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Brainstorming session of STEAM education
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July – Aug
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Pedal Kart: Two karts modifications and assembling
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9 Sept 2017
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Visit Lego Education Maker Lab opening at Sun Kei Secondary School
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3-4 Oct
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Pedal kart: Racing Kart – Time attack
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11 Sept 2017
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Meeting with ex-HKASM chairman Wong CK
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10-12 Oct
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Pedal kart: Fun Kart - Trial
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13 Sept 2017
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STEAM unit meetings
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27 Oct 2017
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The Chinese Chess Challenge: 1K vs AI
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1-3 Nov 2017
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Pedal Kart Final Training
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4-5 Nov
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24 hr HK Roundtable Pedal Kart Race (S4-S6)
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4-5 Nov
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24 hr HK Roundtable Pedal Kart Race (S4-S6)
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16 Nov
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AMGEN Biotechnology Director visit HTYC
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23 Nov
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Lesson demonstration (Period 6 – S6 Bio)
- AMGEN guests
- CUHK
- EDB officer
- HKASME
- Social media
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20 Jan 2018
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Volvo Ocean Race Visit (S1-S2)
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20 Jan 2018
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Volvo Ocean Race Visit (S1-S2)
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Jan 2018
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2018 全港校際「無人機」比賽 – 賽前工作坊
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April 2018
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2018 全港校際「無人機」比賽 (S4: 4 stds)
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Mar - May
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Project Based Learning (PBL) (S3)
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Mar - May
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Project Based Learning (PBL) (S3)
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27 April 2018
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Participate STEAM Fair (Academic week)
- S3 PBL showcase
- EITC products
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27 April 2018
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STEAM Fair (Academic week)
- S3 PBL showcase
- EITC products
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- Budget (preliminary)
A) STEAM related - External competition
a.) Application fee
b.) Activity expenditure
B) STEAM related hardware and software equipment purchase
Preliminary estimates:
No. |
Items |
Expenditure (HK$) |
1 |
Books / magazines related to STEAM education |
10,000 |
2 |
Expenditure on Pedal Kart charity race |
30,000 |
3 |
Robotics competition |
5,000 |
4 |
Support to science competitions |
10,000 |
5 |
Expenditure on S.3 Project-Based Learning activities |
10,000 |
6 |
Expenditure on STEAM Fair (Academic Week 2018) |
5,000 |
7 |
Expenditure on related equipment |
30,000 |
8 |
Expenditure on MAKER activities (materials for product design) |
30,000 |
9 |
Support to L&T training problem-solving skills |
30,000 |
10 |
Annual STEAM competition in HTYC |
20,000 |
11 |
HTYC Publication on STEAM activities |
20,000 |
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Totol |
200,000 |
- Unit members
Lam MY, Lam KY, Wong YT, Poon WK
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